During PAX East 2014, Jen Gordy, lead PvP designer on WildStar, led a behind-closed-doors tour of Warplots — the main end-game PvP 40v40 feature. She went pretty in-depth with everything involved in Warplots, including how to build them. Still, let’s start at the beginning: how to create a Warparty.
Creating a Warparty
The only requirement to create a Warparty is being level 50. A Warparty is a guild-like permanent team with a fixed size of 80 members. You have different ranks (and even custom ranks) that you can set up permissions for, like building or entering into a match.
I’m sure you’re wondering, “can I be in a Warparty and a guild?” The answer is yes, you can. They are two different entities. This allows smaller guilds to team up and create a larger Warparty, creating something resembling an alliance. Likewise, a large guild can split up into multiple Warparties.
In a Warparty, you will have two ratings: a Warparty rating used to competitively match you, and a personal Warparty rating that you use for personal rewards. While you can have 80 people in a Warparty, the match size only allows for 40 Warparty members to participate in a match. When your Warparty queues up, it takes any Warparty members that have queued up into the match with you.
What happens if you don’t have enough? There is a mercenary system in place that will fill out your Warparty. A mercenary is a player queued for a Warparty match that does not belong to a Warparty. They get matched up according to your Warparty rating and their personal rating.
The following is the :Wildstar Warplot Gameplay – 40 vs 40 PvP